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infielder

It's A BIG Job
(Evolution Of Programming Methodology, Part II, Page 5)

By Bill Nicholls

March 27, 2000

In This Article
  Evolution Of Programming Methodology, Part II

  The Missing Element

  MVC Changes The Conceptual Level

  Structure Of The Universe and Programming

  It's A BIG Job

Print This Article
Creating the MIL and constructing a PSB is almost certainly beyond one person or a small group. New tools, standards, and programs must be developed to automate the detail work of programming.

The routine of typing in every character in a program one at a time is far too slow and error prone. The difficulty of good internal design for a program should not be left in human hands, but given to programmed tools.

PSB does not replace the programmer, it raises the level at which the programmer works. The upside of such an approach is that programmer productivity would rise substantially, by large amounts for common tasks. Errors would diminish by similar amounts because of reuse of objects and elimination of interface mistakes. More complex jobs could be undertaken by smaller teams, with faster results. One of the best examples of a part of PSB capabilities is the programming system called Python. See http://www.python.org/ for access to the latest programs and libraries.

At first glance, there seem to be no downside to such a tool. There will be speed bumps on this road to programming nirvana. Starting with the development of a new MIL for the type and interfaces of the components, new tools to build, analyze, and test existing and new components for compliance. It is likely that a lot of current components will have to be rebuilt or scrapped in the light of the new tools and approaches. Conversion tools will be important for a decade or more as older programs are replaced.

Training will be a long-term effort, and getting programmers who are addicted to tweaking every bit and byte to let go of that level of detailed control are two human problems. How long it will take to remedy that is unpredictable. Even more, it will take some courageous souls to step up to the plate and take a swing at dramatically changing the way programming is done.

It is time to grow out of the craftsman era of programming. Construction-engineering design is based on form and function, using details like strength of materials, cost, and availability for selection of components. Programming construction should move toward the engineering concepts of form and function and away from the hand design and building each piece of code. Craftsmanship belongs in the artistic endeavors of design, not in the detail work of joining bricks with mortar, or lines of instructions.

Some early steps in this direction can be found in the

and with


Bill Nicholls was educated as a physicist, but early in his college career became seduced by the computing side of the force. Since then, he has badgered mainframes, minis, and micros into mostly doing what he wanted, though with varying degrees of difficulty. Software has always been his primary interest, from writing an OS to applications. Don't ask him to do another payroll though.

For more of Bill's columns, visit the Utility Infielder Index.


 

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  • Byte.com: Evolution Of Programming Methodology, Part I (02/28/00)


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